This project was made for me to learn more about procedural generation, by procedurally generating planets. The scene is filled with interesting planets to explore. 


Controls:

WASD = move

1 = divide time speed by 2

2 = multiply time speed by 2

3 = reset time speed to x1


Resources used:

3D noise (used for planet shape)

HLSL noise (used on planet texture)

Skybox

Updated 15 days ago
Published 27 days ago
StatusReleased
PlatformsHTML5, Windows
AuthorDeGekkeLamas
Made withUnity
TagsExploration, Space

Download

Download
PlanetExplorerWindows.zip 36 MB

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